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question

IcemanFBW avatar image
IcemanFBW asked RXP commented

How to set custom cloud/weather “areas” like this addon does?

I noticed that this addon (https://sofly.io/storm/) has screenshots taken in MSFS that show the developer setting clouds and precipitation in a specific area/polygon defined by them (as you can see by the somewhat sharp edges of the extremities of the hurricane). I do not see this documented in the SDK the last time I checked - how would one go about doing this? I am very interested in this.


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RXP avatar image
RXP answered RXP commented

I don't know the specifics, but reviewing the doc it seems it is a default supported type:

https://docs.flightsimulator.com/html/Introduction/#Cell


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Thanks! But I’m getting an error when clicking on the link: “the requested content does not exist.” I think the docs website has issues with some links with the # symbol in them, could you try re-pasting the link?

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Ah I see, you can only specify the lat/long/radius of thunderstorm cells and hurricanes, everything else applies globally.
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I'd bet you can repurpose this "cell" and use it like a "basic cloud entity" that you could "paint" to any shape you want, maybe one day like this: :-)

1653511832348.pngUNIGINE Engine 2.14 Release - Cumulonimbus Clouds, C# 9, Water Wave Spectrum Control, New Tools

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