I seem to remember having a decent reflective shader on flat panes of glass in the past, but now, any windows I have that are completely flat, at a 90* angle, no longer show any sort of reflectivity until the camera is placed nearly parallel with the glass pane. Facing straight on, the glass now appears to be completely transparent. The only other ways to tell if something is there is to have the sun illuminate it, making it have a foggy look, or to add a detail material for scratches and dirt.
Am I going crazy, or has this been changed in one of the recent updates? I'm using the Windshield material to take advantage of the rain effects. Is there anything I can do about it? It doesn't seem like changing metallic does anything and increasing opacity only makes the windows less see-through when in direct sunlight.