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rotornut44 asked rotornut44 edited

Can Lights be Occluded?

I recently attached a spotlight to a scenery model. However, I was curious if it is currently possible for part of the model to occlude the light for greater realism? I have looked through the SDK docs, but didn't see anything about this. I could have sworn I had seen this done before, but maybe my eyes were just playing tricks on me..?

Thanks all!


Edit: I just noticed the below post, which seems to be somewhat related. So, I'm guessing the answer is currently no, but of course, correct me if I'm wrong.

https://devsupport.flightsimulator.com/idea/253/prevent-exterior-light-from-bleeding-into-cockpit-1.html

scenerydefaultlightfx
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