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question

azgoodaz avatar image
azgoodaz asked azgoodaz commented

[BUG] Scenery | Build cache's old version

Latest SDK is caching older revisions of the project. I tried deleting all the rolling cache and any cache related to the sim, although upon restart these objects still exist.

  • This is the only custom scenery in my 'Community' Folder that's within the vicinity of this.
  • .xml file does not feature any of these palettes or parking lanes/slabs.
  • In-editor, none of these objects are in the 'Scenery Editor' view.

Repo: N/A, I haven't found a way to replicate this yet.

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Bug:

Showing in Build/Editor:

(Old revision of the project)

https://i.imgur.com/mKbjAGg.jpg (Image is too big for upload here)

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Intended:

(New revision of the project)

Doesn't feature palettes, parking lanes, parking slabs and vehicles are moved to a different position.

scenery
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Boris_ avatar image
Boris_ answered azgoodaz commented

Hello @azgoodaz
You can try removing the content of SceneryIndexes and see if it's better.
This folder should be located here if you have the ms store version AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\SceneryIndexes\

Regards,
Boris


6 comments
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Does this also apply to the Steam version where it's stored locally in the %appdata% ?

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Yes, for the Steam version, the path will be AppData\Roaming\Microsoft Flight Simulator\SceneryIndexes

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azgoodaz avatar image azgoodaz FlyingRaccoon ♦♦ ·

Seems like deleting that folder still somehow is saving the scenery.

Crates, parking slabs and vehicle parking outlines are still visible.

1656521321219.png

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1656521321219.png (2.7 MiB)
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azgoodaz avatar image
azgoodaz answered

Bumping post, don't know if any addressed if this is a known issue or not.

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