Is there any special reason that in the sample the jetway hood is assembled from two objects? x0_Door and x0_Capote?
Would not be easier if it hood/capote would be a single object? I mean from skinning point of view and from performance reason.
BTW the default jetway skinning is faulty. The Capote does not skinned with Door_CTRL_TOP and between the frames 126-136 it detaches from the x0_Door-
Other question is how to go ahead with jetway with fixed leg. If I attach them to the Bone7 Bone8 leg bones, will it not tilt the leg's base? Haven't tested yet.
Other question. Can I simply delete wheel rotation and wheel orient nodes if I do not need them?