[2024] SU1 Beta SDK 1.2.2 Blender 2.3.2 - no input for clearcoatInverseRoughness and clearcoatBaseRoughness

Version: 1.3.7.0 SDK 1.2.2 Blender 2.3.2

Frequency: Consistently*

Severity: *High
(Low - quality of life, workflow optimization, rare enough to not impact production, etc…
High - critical but workarounds are available, important feature not working as expected, frequent enough to impact production
Blocker - prevents from working on the project, prevents from releasing the product)

Marketplace package name: if applicable

Context: What package? When editing or mounted from Community? In main menu or in flight? etc…
export clearcoat - the panel for the material does not have inputs for
clearcoatInverseRoughness and clearcoatBaseRoughness

yet there is a gltf value

Similar MSFS 2020 issue: insert url here if applicable

Bug description:

Repro steps:

Attachments:

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Hello,

Available in the flighting sdk core blender exporter (1.2.3):

clearcoatInverseRoughness” is set to True when the “Use Uniform Roughness” is checked.
Then you can set “cleartcoatBaseRoughness” with the “Base Roughness” value.
UrNIWFolWS

Regards,
Boris

1 Like

Ok naming issue - this is fixed - thanks

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