altitudeIsAgl = false not supported in scenery editor

Version: 1.XX.XX.X

Frequency: Consistently

Severity: High

Context: editing in scenery editor

Similar MSFS 2020 issue: same

Bug description:

Creating a placement .xml outside of the editor using
altitudeIsAgl=false and snapToGround=false for a Scenery object,

When loaded in the Scenery Editor, the objects are loaded underground, makin them impossible to manually edit them

In the following 4 years old thread this was supposed to be eventually fixed to support altitudeIsAgl=False in the scenery editor

Repro steps:

Hello,

There is already a topic about this here :

This should be planned for SU5.

Regards,
Boris

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