Avatar Copilot Preset Resetting on Game Restart (Not Remembering Copilot Selection)

Version:
1.7.35.0

Frequency:
Consistently

Severity:
Blocker

Marketplace package name:
Man’s Best Friend: Deluxe

Context:
Loaded from either Community or through the VFS/Streaming System
Using "PresetXX" Naming Convention based on Asobo’s defaultcopilot.spb

Bug description:
Upon exiting MSFS 2024, the user’s selected Copilot will not save states. Therefore, everytime they restart the simulator, they have to reselect their copilot. I know this add-on is experimental, but either we are missing something critical in our MBF_Deluxe_Convention.spb, MBF_Deluxe_Profile.spb or defaultcopilot.spb patch.

Example defaultcopilot.spb coding, notice the same “VariationNaming” convention used by Asobo’s Copilot (Preset2 - Preset33)

  <ProceduralVariation>
    <VariationName>Preset79</VariationName>
    <ThumbnailPath>ProceduralAssets\Characters\DefaultAvatar\MBF_Deluxe_Thumbnails\POODLE_3.png</ThumbnailPath>
    <RequiredBasePath>ProceduralAssets\Characters\ProceduralBase\MBF_Deluxe\MBF_Deluxe_Poodle_3.base.cfg</RequiredBasePath>
    <NeuralVoice>AdamMultilingual</NeuralVoice>
    <RequiredPartList/>
  </ProceduralVariation>
  <ProceduralVariation>
    <VariationName>Preset80</VariationName>
    <ThumbnailPath>ProceduralAssets\Characters\DefaultAvatar\MBF_Deluxe_Thumbnails\PUG_1.png</ThumbnailPath>
    <RequiredBasePath>ProceduralAssets\Characters\ProceduralBase\MBF_Deluxe\MBF_Deluxe_Pug_1.base.cfg</RequiredBasePath>
    <NeuralVoice>AdamMultilingual</NeuralVoice>
    <RequiredPartList/>
  </ProceduralVariation>

Attachments: