Blender Addon ignoring frame interpolation setting for animated textures

Version: 2.3.2

Frequency: Consistently

Severity: Blocker

Context: After build in dev mode.

Bug description:
When exporting a tire animated texture from the blender addon the frame easing setting “linear” is ignored.
This results in the animation easing into each frame.

In game this looks like the tire stopping once each time it goes around.

Hello,

You will need to bake your animation before exporting it from blender. The material animation export is not sampled at export by design.

Thank you for your report,

Yasmine

Can you explain what you mean by this? Baking the animation in blender won’t bake the UV animation, and clicking the “Bake All Object Animations” button or Animation mode “NLA Tracks”
also doesn’t fix the issue.

1 Like

Hello,

Sorry, the bake animation does not work in Blender for material animations… We will add the sampling at the export if possible. You will have to animate frame by frame for now to get the samples exported.

Thank you for your report,

Yasmine

1 Like