Blender export plugin limitations


Can the blender export plugin provided in the SDK handle vertex animations ?
I can’t find anything in the documentation about it.

Normal animations work fine. However I tried doing vertex animations and can’t get them to work in the sim. I tried with shape keys and also with the anim.all method but neither seem to work.

No, and the 3ds version neither

The game supports (for animation)

Keyframe (translation, rotation, scale)
Armatures / skinning

Thanks for the answer.

Hope this can be added in the future.

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