Blender Exporter always exports textures to two different locations per export

Version: 1.XX.XX.X

Frequency: Consistently

Severity: High

Bug description:
In blender the export is set to export textures to a folder name “texture” with my ModelLib folder


It does this but also exports them into the root of the Modellib folder as well
. I imagine this increases export times. And its obviously annoying having to delete them
.

Hello @SLH

Looks like a duplicate of Blender to MSFS2024 incorrect texture export location - [MSFS 2024] Bug Reports / SDK: Tools/Samples/Documentation - MSFS DevSupport

Regards,
Sylvain

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