I created wingflex on my converted model, but when using the modifier to add the mesh to the 4 bones the model material in the sim the material / textures looks washed and not shiny or metal like without activating the modifier when exporting in blender 2.8.1.
i cant understand, why the active export of the modifier change my material of the aicraft, because I added only the bones on the wing mesh.
I worked with dds textures, on my model from fsx.
regards and thank you for answers.