Version: SU4 beta, plugin 5.4.2, blender 4.2
Frequency: Consistently
Severity: Blocker
Context: Project editor
Bug description: Objects with two UV channels are not correctly exported anymore. The second UV channel seems to affect each PBR channel instead of “Occlusion (UV2)” only.
I made sure the correct UV were selected and displayed before and during the export.
Result:
Should be (with 3.3.1) :
Thank you

