Blender to MSFS plugin bugged for FS2024

Frequency: Consistently

Severity: Blocker

Context: I am trying to export a model using the msfs 2024 blender to msfs exporter and the only textures visible are the COMP ones

Bug description: When exporting files from the blender using the multi-export gltf for 2024 it only exports the comp files and not the albedo neither the normals it is not a file name problem all ready checked it with a basic cube with albedo texture named test.png . When exported there aren’t any errors just the exported files are the COMPS which is not normal.

Repro steps:
Add MSFS material to object > Add ALBEDO , NORMALS and COMPS export the files

Attachments:


Everything was looking ok in your screen recording until I got to 1:05 and saw this parentheses in your filename. That type of filename could be problematic.

What I would do next is open the gltf file in a text editor and search for .png and just double-check all the texture names in the model file.

Hello @DanielChakarov ,

Following what’s @Sal1800 wrote above can you tell us if your issue is fixed ?

Regards,
Boris

Edit :
Tagging this bug report as logged since in some case the texture export is not working when using special chars.

I will let you know when a fix is made but in the meaning you should avoid any special char in the texture name.

Regards,
Boris

Hello,

This is fixed in the blender exporter included with the SDK SU4 1.5.2 (Currently in flighting)
Can you confirm ?

Regards,
Boris

Yeah its fixed

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