Blender to MSFS2024 incorrect texture export location

Version: 4.3.4

Frequency: Consistently

Severity: High

Context: when exporting from blender

Bug description: When trying to export texture files from blender using the latest version of the blender plugin, the textures will be exported to the same folder as the .gltf and .bin files, regardless of the selected settings. I want the textures to export to the texture folder in my ModelLib, however no matter what I try it seems like it totally disregards the used settings.

Repro steps: creating an object with a material with an albedo, a comp and normal texture. Set the export path for the textures to ../texture and export.

Attachments:




Hello,

Can you check inside your ../texture folder and let me know if you also have exported texture there ?

Regards,
Boris

Oh yes indeed, I now see it exports it to both the location as shown in the picture above and in the actual texture folder. Then why is it also in the same place as the .gltf and .bin files?

Ok I logged an issue that looked like that this morning that’s why I asked you that :wink:

I will let you know when a fix is available (likely in SU4) meantime you will have to remove manually the textures in your gltf folder.

Regards,
Boris

Hello,

This is fixed in the SDK SU4 1.5.2 (Currently in flighting)
Can you confirm ?

Regards,
Boris

Yes, I can confirm that it is now fixed. Thank you very much!

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