Build Package causes CTD

When you click on Build Package there is a CTD. Only started with this new SDK 0.24.3.0

You need to provide full sources in order to detect the culprit,
Usually it is a malformed gltf

It has taken me a long time to reply but here are my results as of today, after Dave Lourie spent over two hours with me ( think you helped Dave with a CTD issue as well).

Here is my summary that I sent to Dave…

  • I went through each and every created object and one by one there was always a CTD after pressing the Build Project button.

  • I then thought maybe its from a different project all together and not Camp Missouri, so thanks to Addon Linker I was able to eliminate each scenery addon that I have in the Community Folder (there are 206). The results were the same - CTD after pressing the Build Project button.

  • I thought maybe it’s coming from an addon Dependency (there are 52), so I eliminated all the Dependencies but still the same result - CTD

So - bottom line is I don’t think the CTD is coming from any of my 258 addons - this must be an SDK issue???

This might help your future debugging process:
Rename your Community folder as Community_backup. Then make a new Community folder (empty). Restart the sim. Now Community is empty, and all your addons are saved in Community_backup. To restore, delete the new Community, and rename Community_backup as Community.
As a rule, I would always develop with an empty Community folder.

The compiler compiles your sources from within your project folder, it doesn’t care about anything else (either Official or Community content)

So your troubleshooting steps should be

Manually remove the Packages and _PackageInt folders from your project

Move your models sources outside of your project folder.

Compile (better with fspackagetool)

If successful, add model back one by one

If not successful, you will likely have an error in one .XML , and the compiler will tell you where

Again, without a look at your sources, it is impossible to suggest a solution for a CTD . Do you have effects? CGL/Terrain?? materials? Simobjects? Sounds? A project can be as simple as a polygon or crazy convoluted

Thanks for your reply

Thanks for your reply, I will begin again the process of elimination and advise of my progress.

After six hours of elimination of the 258 files, I found the one and only file that was causing the CTD when Build Project was activated - It was a Landing Rate Monitor from Hallidave on GitHub. Once eliminated I have not had any CTD’s.

So it was not a problem from images or scenery but rather from a utility addon.