Hi,
When i call a Camera Set (World position reference for both PositionReferential and RotationReferential) and objects (AI and User plane) moving near the Camera position , these objects start move forward backward (rubber band issue)
News on this topic ?
Thanks
Hello @Kartijno
I think this is a duplicate of [Camer API] Race Condition?
Regards,
Sylvain
Hi!
@FlyingRaccoon it depends if cameraset api issue is the same issue of SetDataOnSimulator api ….
If you think it is the same issue close this and keep the other
Thanks!
What position do you write with your CameraSet call exactly?
A static world position? A position that depends on inputs? A position computed from simvars?
Regards,
Sylvain
I send you PM and I explain
1 Like
One is a question one is a formal bug report . You delete one of these. Obviously the same issue (setdata) is for 2020, I avoid to open a bug