[CAMERA API] Rubber Band issue for objects

Hi,

When i call a Camera Set (World position reference for both PositionReferential and RotationReferential) and objects (AI and User plane) moving near the Camera position , these objects start move forward backward (rubber band issue)

News on this topic ?

Thanks

Hello @Kartijno

I think this is a duplicate of [Camer API] Race Condition?

Regards,
Sylvain

Hi!

@FlyingRaccoon it depends if cameraset api issue is the same issue of SetDataOnSimulator api ….

If you think it is the same issue close this and keep the other

Thanks!

What position do you write with your CameraSet call exactly?
A static world position? A position that depends on inputs? A position computed from simvars?

Regards,
Sylvain

I send you PM and I explain

1 Like

also, is there a reason you created 2 reports?
[BUG SU5] CameraSet / SetSimObject EveryFrame - Rubber band - [MSFS 2024] Bug Reports - MSFS DevSupport

One is a question one is a formal bug report . You delete one of these. Obviously the same issue (setdata) is for 2020, I avoid to open a bug