Can not set clearcoat normal tiling in Blender Addon

Version: 1.3.2

Frequency: Consistently

Severity: High

Context: Blender addon 1.3.2

Bug description:

The Blender addon Clearcoat material only writes the

“clearcoatColorNormalTiling”

to the GLTF and it can only be set to between 0-1 in Blender.
there is no way to set

“clearcoatNormalTiling”

which is set to 95 in the DA62 sample.

Hello,

Can you test with the latest SDK Core (1.2.2, available in the Flighting) along with the Blender plugin version 2.3.2 to see if the issue is fixed ?

Please let us know if this resolves your problem.

Thank you

Regards,
Boris

This issue is not fixed,
you have made it so “clearcoatColorNormalTiling” can be set to greater than 1

but we need the option to set “clearcoatNormalTiling” to actually control the normal map

This was fixed back with SDK 1.3.0.

1 Like

yes sorry, this works fine now

Hi @FlyingRaccoon,

It appears that this issue has returned with the latest SDK v1.5.7, and latest Blender plugin v5.4.7. I am using Blender v3.6.18.

As can be seen in the below screenshots, the Clearcoat Normal Tiling value seems to offer no change at all when changing from the default value of 1, to another tiling value such as 95.

I have also attached a test sample Blender file for reference if needed.

Clearcoat.zip (6.6 MB)

Thank you,

Zach

Hello @here ,

This should be fixed in the last SU5 flighting sdk 1.6.6.0.
Can you confirm ?

Regards,
Boris