Version: 1.1.9.0
Frequency: Consistently
Severity: High
Context: When editing in 2024 devmode
Bug description:
I was working on a scenery where the runway is made out of concrete and the blast pad is dark asphalt.
When trying to set a material for the blast pad, which is different from the runway, it just ignores the blast pad material and takes the runway material instead.
Repro steps:
Create a new runway. Set material for the runway. Add a blast pad. Set different material for the blast pad.
Attachments:
In the attachment you can see on the right that I set Asphalt05_Black as the blast pad material. The material of the blast pad never changes to this material. I tried several other default materials. They all do not work.