CharacterSim

Hi,

I’m searching some information to spawn correctly a CharacterSim procedural.

It works in SimObject Editor mode if:
I use a custom SimObject
I check the “procedural” box and select “PASSENGER,” for example
I spawn it

It doesn’t work if I spawn it directly from the SimObject Spawner, staying invisible

My question is: how do I spawn this via SimConnect?

Regards,

Jul

Hi again,

If it isn’t possible for the moment via simconnect for any reason,

How to implement it on AirportServices or LivingWorld configuration ?

Thank for your replies,

Jul

Hi @Arzop ,

Could you please take a look at this post and give me a reply?

Regards,

Jul