Define additional virtual "cameras" which can be rendered to a gauge, for aircraft which use cameras in real life (e.g. A380/A350 taxi and tail camera)

I already posted a similar Idea a while ago:
https://devsupport.flightsimulator.com/t/3113 Which still fall into the
general category of “Render to texture” that could cover camera views
projected over textures. Is currently flagged as “Schedule Evaluation”, even
if the last post still says is not on the roadmap, but perhaps it might be
added some day. In the meantime, we must work with that we have (since users
demands active panels/docking systems and the like), which will mean doing it
anyway, but in a way less efficient manner, with lots of visibility checks
and/or lots of Simconnect calls.