DEM height data difference on PC and Xbox respectively?

Hi. I tried to create slopes along the shoreline like in the real world EKRN Bornholm Airport with a terraforming polygon that covers most of the airport area. It worked relatively well, but when I tested the package on Xbox (via Cloud Gaming), I discovered that the height data is very different on Xbox. How can this difference be explained and is there anything I can do to solve the issue? Thanks.

Low tide? :smile: