EFB Cargo / Payload Station Weight Issue

Version: 1.5.27.0

Frequency: Consistently

Severity: High

Context: Consistent behaviour throughout all aircraft.

Bug description: If a payload weight is set for a station through the EFB, the simvar for that for that station PAYLOAD STATION WEIGHT is updated. However, if the simvar is manually written to, the EFB does not update. As a side effect, any objects/cargo being shown via the EFB though this method: Aircraft Loads is also unaffected by the manual write to the simvar and will continue to display.

These are images from my recent update to the DHC-2 Beaver. The first image shows the sync between the EFB and the simvar when adjusting the cargo amount through the EFB:

The second image shows that the simvar has had a value of 0 written to it successfully. However, the EFB remains with the previous weight displayed, and the visible cargo is unaffected:

This is a major issue that affects the ability of many developers to tailor dynamic cargo simulations for their aircraft, not just us. It has been brought up numerous times on this forum by others without response. Being able to programmatically adjust the payload station weight while remaining in-sync with the EFB is essential for developing more detailed load managers, or to simply allow for dynamic transitions of cargo (moving, dropping, etc) while allowing users to manage weights via the sims EFB.

Potential use for developing and integrating new features aside, this is clearly a bug in and of itself.

Tagging onto this bug, and it’s request to be fixed, I’d also like to make a suggestion:

Right now, all payload stations are designed to be variably filled, allowing the user to change the weight so that they may be partially or fully filled. However, many cargo objects that an aircraft might visually be equipped with are ON/OFF: They are either present at 100% weight, or are not present at all. Using the Beaver in the images above as an example, a semi-famous cargo was a canoe being strapped to the float struts.

To that end, I’d suggest that the possibility be added for a payload station to be optionally flagged as ‘full fill only’, where the configured weight could be toggled on/off, instead of set via a slider or incremental adjustments.

It might be useful to add the feature request as a separate post, to aid tracking :slight_smile:

Agreed, but fixing of the issue might facilitate adding the other (in a perfect world). To be clear however, the bug is far and away the more important of the two.

If you include two topics in a post, one will be ignored/can’t be tracked. You can always reference the first topic in the second topic if you want them linked….

This post is, by categorization, a bug report. The suggestion listed is secondary to that. From my own and my teams experience, we don’t place much weight in posts in the ideas category being tracked, followed or even considered by Asobo (by their own admission, they haven’t had time to parse through those posts lately, and I understand that), so the net difference is likely not worth considering.

If anything, this repeated discussion about the usefulness of tacking on a secondary suggestion to a bug report serves the purpose of bumping up a simulator bug that our team cares a fair bit about. :slightly_smiling_face:

Hello @JimStewart ,

It seems to be a duplicate of Payload station weight does not have an impact on copilot display which is already logged in our backlog.

As for the feature you’re requesting, it would be better to post it in the Ideas section, since this isn’t a bug fix but a new feature request, and it’s handled differently internally.

Regards,
Boris

You mention backlog, do you have an estimate of what SU a fix for this long standing issue may show up in?

At the moment, I’m not able to provide any ETA.

In the meantime, feel free to follow the original topic as I’ll update it as soon as I have some news to share.

Regards,
Boris