This is something useful which I found in almost any 3D editing program It
could be useful when editing gizmo data, texture tiling, and basically
anywhere an alphanumeric imput is required. E.G: If I have a gizmo heading
of -34.6, and I want to rotate that object by 180°, I could just input “+180”
after the current rotation, and have the result automatically texted in the
box, without the need of using external calculators or mind calculation.
Same for dividing, multiplying and subtracting. This would make the process of
adding geometrically precise layouts easier for any circumstance (at least for
scenery) and I’m sure that planes development has many areas where it could be
of real help
Hello, Thanks for posting this idea! Unfortunately, it’s not in our roadmap at
the moment.