Version: 1.6.5.0
Frequency: Consistently
Severity: Low
Context: /
Bug description:
The ENUM names of SIMCONNECT_WAYPOINT_FLAGS have changed in the latest SimConnect file:
SimConnect SU2 or SU3 (not sure)
public enum SIMCONNECT_WAYPOINT_FLAGS
{
NONE = 0,
SPEED_REQUESTED = 4,
THROTTLE_REQUESTED = 8,
COMPUTE_VERTICAL_SPEED = 0x10,
ALTITUDE_IS_AGL = 0x20,
ON_GROUND = 0x100000,
REVERSE = 0x200000,
WRAP_TO_FIRST = 0x400000,
ALWAYS_BACKUP = 0x800000,
KEEP_LAST_HEADING = 0x1000000,
YIELD_TO_USER = 0x2000000,
CAN_REVERSE = 0x4000000
}
SU4B SimConnect file:
public enum SIMCONNECT_WAYPOINT_FLAGS
{
SIMCONNECT_WAYPOINT_NONE = 0,
SIMCONNECT_WAYPOINT_SPEED_REQUESTED = 4,
SIMCONNECT_WAYPOINT_THROTTLE_REQUESTED = 8,
SIMCONNECT_WAYPOINT_COMPUTE_VERTICAL_SPEED = 0x10,
SIMCONNECT_WAYPOINT_ALTITUDE_IS_AGL = 0x20,
SIMCONNECT_WAYPOINT_ON_GROUND = 0x100000,
SIMCONNECT_WAYPOINT_REVERSE = 0x200000,
SIMCONNECT_WAYPOINT_WRAP_TO_FIRST = 0x400000,
SIMCONNECT_WAYPOINT_ALWAYS_BACKUP = 0x800000,
SIMCONNECT_WAYPOINT_KEEP_LAST_HEADING = 0x1000000,
SIMCONNECT_WAYPOINT_YIELD_TO_USER = 0x2000000,
SIMCONNECT_WAYPOINT_CAN_REVERSE = 0x4000000
}
Since the uint values are the same I have no issue, jsut when using the names and updating the DLL file i got some easy to fix errors.
Repro steps:
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