Hello.
I am currently experiencing an issue using the fs-base streetlamps for populating nearby roads with streetlights. In 2020 they are working as expected, emitting light with light splash on the ground.
However, in 2024 the object itself is present with an acceptable LOD, but the light splash is popping in/out at relatively close distance, resulting in very odd behaviour regarding lights.
My questions are:
-Do you have any suggestions on what streetlights to use instead, and which does not emmit light splashes?
-Any other way to correct the light splash LOD issue with fs-base objects?
This image shows only the custom placed lights using a 3rd party library asset (not msfs/asobo). Lights are showing as they should.
When closing in just a little bit, the fs-base streetlamp light splash suddenly pops in, lighting up the whole area

