Version: SU16 - 1.39.9.0
Frequency: Consistently
Severity: High
Context: I am developing a scenery for DNMM.
Bug description: A user informed me that the number markings of the gates were broken. For me, they look normal in the SDK after fixing them but once I look at them out of dev mode they are broken. They appear the same way for everyone which leads me to think they are shifted by a certain distance.
Repro steps: Try creating a number marking like on the picture attached with the ground texture (I don’t know how it’s called exactly) and check if it appears the same way out of development mode.
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