Version: 1.38.2.0
Frequency: Consistently
Severity: Blocker
Context: Spawning SimObjects into the scene via SimConnect.
Bug description: SimObjects spawned into the scene using SimConnect have unexpectedly high performance impact in FS2020. They do not have any noticable impact in FS2024.
Repro steps:
FS2020 test:
- Frame rate is stable 46.5 fps.
- Spawn 50 “Marshaller_Stick” SimObjects into the scene randomly in a 500 m radius.
- Frame rate drops to 43.8 fps (-2.7 fps).
- Spawn further 50 SimObjects (total now 100).
- Frame rate drops to 41.0 fps (-5.5 fps).
FS2024 test:
- Frame rate is stable 40.0 fps.
- Spawn 50 “Marshaller_Stick” SimObjects into the scene.
- Frame rate remains at 40.0 fps.
- Spawn further 50 SimObjects.
- Frame rate still remains at 40.0 fps.
It is worth stressing that “Marshaller_Stick” is of StaticObject category and represents a very simple object in terms of animations (none), audio (none), model and textures.