Hello,
I am currently working with legacy FSX .fx light effects in MSFS2020. In the DevMode effect editor, there is a checkbox “Cast Shadows” which enables the light effect to cast shadows. However, this option does not persist — once I close the editor, the setting is lost.
I have checked the .fx files but I cannot find any parameter that would control shadow casting. It seems that the legacy format does not support this feature, but since the editor exposes the option, I wonder:
- Is there any way to permanently enable shadow casting for legacy
.fxlight effects? - If not, is there a recommended workflow to migrate such effects into the new VFX system while keeping them functional as lights with shadows?
Thank you for any guidance.
