How to fix buttons that light up when it should only be Decals

I have a bunch of buttons on the ControlPad that are lighting up since linking them into their template. It should only be the Decal Material that illuminates.

How do you fix this? Why is it illuminating the entire button? Presently both the Decal and Buttons materials have ‘Black’ for Emissive in the Materials in Blender.

Buttons on MFD and PFD’s are fine.

Many thanks for any input.

Template Code;

<Component ID="AS1000_CONTROLPAD">
	<DefaultTemplateParameters>
		<LONG_CLICK_TIME>1</LONG_CLICK_TIME>
	</DefaultTemplateParameters>
	<UseTemplate Name="ASOBO_AS1000_ControlPad_Template">
		<SIMVAR_POWER_SETTING>LIGHT PANEL POWER SETTING:1</SIMVAR_POWER_SETTING>
		<CIRCUIT_ID>33</CIRCUIT_ID>
		<POTENTIOMETER>15</POTENTIOMETER>
		<ID>1</ID>

Bill
LHC

I think my question should be: How do you link a Material (Decals) to ‘something’ that turns on ‘Emissive’ when a circuit is active? Not parts, but Materials, how to make a Material become emissive with a particular Circuit.

The material needs to be emissive, and you will want to add model behaviours to control the emissive for each button. There are helpers in the FS2024 templates to add an emissive to a button, or you can directly use an emissive template like Emissive_Templates.xml

If the decal is part of the same node as the button itself, you will want to make sure the button material is not emissive.