How to get rid of pushback tug in all parking spaces?

I’m working on a small airport where I would like to have zero pushback tugs on all parking spots. I created a Services.xml but when I removed all services or even set MinParkingSpaces to 999 I still get a pushback tug and idle workers when I spawn many aircraft types (this doesn’t seem to happen with some 3rd party aircarft like Starship, but always happens with Saab 340). Here’s my Services.xml:

<?xml version="1.0" encoding="UTF-8"?>
<SimBase.Document Type="ServiceFile" version="1,0">
    <Service.ParkingSpaceServices>
        <ParkingSpace name="RAMP MEDIUM" MinParkingSpaces="999">
            <ParkingTypes>
                <ParkingEntry ParkingType="RAMP_GA_MEDIUM"/>
                <ParkingEntry ParkingType="RAMP_GA"/>
            </ParkingTypes>
            <IdleWorkers>
                <Spot Frequency="0" SpawnDistanceParkingRadiusFactor="1.0" SpawnDistanceAdditionalOffset="2.0" SpawnAngleFromParking="-100" HeadingFromParkingHeading="90" >
                   <IdleWorker Filename="Shared\Asobo_IdleWorkers\Large\V1" EntryWeight="1"/>
                </Spot>
            </IdleWorkers>
            <Services>
            </Services>  
            <SleepingActivities>
                <SleepingAirlinerServices Probability="0.0" Timer="600"/>
                <SleepingSmallPlaneRefueling Probability="0.0" Timer="600"/>
            </SleepingActivities>
        </ParkingSpace>
    </Service.ParkingSpaceServices>
    <Service.AirportServices>
        <Services>
            <Service name="Fuel" Filename="Shared\Asobo_Fuel\Fuel" ParkingType="VEHICLE" Frequency="1"/>
        </Services>
    </Service.AirportServices>
</SimBase.Document>

Is there anything I can add here to reliably remove all services?

How about if I want to keep the fuel truck and one idle worker, but NOT the tug? This is what I was trying to achieve here.

What do people do for bush strips where it should be completely deserted?

The parking type can eliminate the tugs. Mamu’s solution

Setting all spots to DOCK_GA did not work. Also setting to MIL did not work.

I’m baffled, because I’ve seen bush strips that have zero services and are RAMP_GA spots, so somebody knows how to make it work.

FYI, here’s where I put Services.xml
C:\MSFS\Projects\CBBC-Bella-Bella\PackageSources\AirportServices\CBBC\Services.xml

CBBC.zip (8.8 KB)

All parking as DOCK_GA… no ground traffic.

Have you tried with the Saab 340? I get this when loading your package, both when I load it at the startup screen, and also by linking the built package after in the community folder.

Edit: when I tried spawning with an Asobo DA-40 and a Cessna 172, neither got a pushback tug. Then the Saab didn’t get one either. There’s either something weird about certain aircraft, or you have to respawn repeatedly to not get the tug.

Edit: I tried restarting and loading the planes in different order, and I still get tugs…

I don’t have the Saab. Did you compile the airport package and place it in the Community, then start the sim?

That’s right, I copied the package into my community folder. I just tried it out again with DA-40 NG, pick the airport, pick the first spot (says DOCK_GA) and I get the little tug:

Edit: so after this I tried spawning on the other three spots and I always got the tug. I switched to a Blacksquare Starship, picked the same spot (0) as last time, I got the tug. Then I changed to Blacksquare Velocity XL, no tug. Then I pick the DA-40 NG again, same spot, no tug.

I used a combination of DOCK_GA parking spots, and a Services XML, and I think this works:

CBBC No Services.zip (12.6 KB)

First, I much appreciate your effort here. It finally works consistently and the thing that did it was that you set the OutputDir to just:

AirportServices

I had it set to:

SPBs\airport-cbbc-bella-bella\AirportServices

When I used your package it was initially not clear if it worked, the first time I spawned the Saab it had the tug, then when I spanwed with DA-40 NG or Cessna 172 there was no tug, then with Saab no more tug. But when I changed my own packet to use the same OutputDir, the Saab gets no tug on the first spawn.

Does this change apply only to this airport? You have this in your AssetGroup definition:

		<AssetDir>PackageSources\AirportServices\</AssetDir>
		<OutputDir>AirportServices\</OutputDir>

Is that unique to this scenery or a shared change?

PackageSources\AirportServices\CBBC\Services.xml will only affect CBBC

Are you saying my AssetGroup should have:

<AssetDir>PackageSources\AirportServices\</AssetDir>
<OutputDir>PackageSources\AirportServices\CBBC\AirportServices\</OutputDir>

Or are you saying the OutputDir “AirportServices\” it’s already fine and only affects CBBC since my Services.xml is already located in:
PackageSources\AirportServices\CBBC\Services.xml

It should be fine if the folder structure is OK. Go to a nearby airport and see if the Services are suppressed there. If not, then your project affects only CBBC.