Over the past few weeks, I’ve been trying to add this effect to my project. I’ve read through the relevant SDK pages, searched other forums for advice, and even tried to find a solution using AI. Unfortunately, none of these efforts have yielded results.
I also checked the DA-62 model in the SDK—it has completely different settings than what the SDK itself specifies for this effect.
My problem is that while the effect does appear on my aircraft, it cannot be controlled using the slider in the ‘debug’ menu—so the effect itself isn’t working as it should.
I’ll try to attach my current settings, in case someone can figure out where I went wrong or what I missed that’s causing this effect not to work properly for me.
Code in exterior.xml:
<CompileBehaviors Version="2">
<Component ID="Regular_Dirt">
<UseTemplate Name="ASOBO_ET_COMMON_Dirt_Multiple_Template">
<TYPE>REGULAR</TYPE>
<SaveParameters ID="Dirt_NODE_IDs">
<REGULAR_wings/>
<REGULAR_stabilizer/>
<REGULAR_enginecover/>
</SaveParameters>
</UseTemplate>
</Component>
</CompileBehaviors>
(Textures comes from SDK shared materials)
Additional info:
If I delete rows from the xml, the effect will be hidden beetween 0.0-0.9 values and visible the full effect at 1.0 debug slider setting…
