Internal Metals Reflections

Dear Asobo, Is there anyway to make internal metal parts to have reflections
based on the internal model / space instead of the external space? This is a
sample picture of the results we currently get, which are more obvious while
on the hanger:

While the
airplane is not inside the hanger, we get here reflecitons of clouds and the
sky, instead of the internal cabin. Is there something we can do in our
textures to avoid this issue? Best Regards, Raul

Bumping this question up… :slight_smile: