Version: 1.6.XX.X
Frequency: Consistently
Severity: Low
Context: building package
Similar MSFS 2020 issue: insert url here if applicable
Bug description: if some scenery object name are incompatible for xml syntax, the compiler will screw up
Repro steps:
Add non XML friendly name object, compile
The solution should be checking object name in all the steps
- object XML creation (both blender and max)
- Scenery object insertion in Scenery Editor (simply write to the xml comment a compliant name)
- compiler level mm this is gonna be a more difficult task

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