Hey, I’m trying to mod a legacy aircraft (Aerosoft Twin Otter for MSFS) to work in MSFS2024. I’m mostly working on systems (gauges, avionics, nothing that would change anything visual), I don’t touch or override any .gltf, I don’t touch or override the model.cfg.
This is the MSFS2020 base model without my mod - I picked a skydiver variant because the issue is most visible, but it affects all variants.
note: Pilot is visible up close, interior is visible from pretty far away.
The following screenshots show the aircraft with the mod loaded. No pilot in the close-up and the interior stops rendering only a few steps out.
My working theory is that something in the mod signals to the sim that it should use a different pipeline or code path that does more aggressive culling… does that make any sense?
Is there anything I can do to prevent this behavior and restore the glory of the base model, maybe even the pilot avatars?
I’d appreciate any advice, I’m willing to try everything. Thanks!



