Long TextMarking won't compile

Version: 1.3.23

Frequency: Consistently

Severity: low
(low once you get why the game CTDs, otherwhise blocker)

Context: Building package

Bug description:
a project with BGL content, adding a TextMarking Object longer than 63 characters will CTD when compiled

Attachments: offending sample package that will CTD when compiled :smiley:
longText.zip (23.6 KB)

Private attachments: Send a PM to @PrivateContent with the link to this topic and the link to download your content

Hello,

This should be fixed in SU2 (currently in flighting).
Could you test and let us know if the issue is resolved on your end?

Regards,
Boris