Long TextMarking won't compile

Version: 1.3.23

Frequency: Consistently

Severity: low
(low once you get why the game CTDs, otherwhise blocker)

Context: Building package

Bug description:
a project with BGL content, adding a TextMarking Object longer than 63 characters will CTD when compiled

Attachments: offending sample package that will CTD when compiled :smiley:
longText.zip (23.6 KB)

Private attachments: Send a PM to @PrivateContent with the link to this topic and the link to download your content

Hello,

This should be fixed in SU2 (currently in flighting).
Could you test and let us know if the issue is resolved on your end?

Regards,
Boris

This topic has been automatically closed after 60 days of inactivity since it was marked as fixed.

If there is important new information about this same report, you can use the “Request reopen” button below to ask the moderation team to review it again.
For other issues or broader discussion, please open a new topic in the appropriate category.