Long TextMarking won't compile

Version: 1.3.23

Frequency: Consistently

Severity: low
(low once you get why the game CTDs, otherwhise blocker)

Context: Building package

Bug description:
a project with BGL content, adding a TextMarking Object longer than 63 characters will CTD when compiled

Attachments: offending sample package that will CTD when compiled :smiley:
longText.zip (23.6 KB)

Private attachments: Send a PM to @PrivateContent with the link to this topic and the link to download your content