erasam
November 24, 2024, 1:58pm
1
Version: 1.1.9.0
Frequency: Consistently
Severity: Low
Context: Any scenery using LSZA_People objects
Bug description: I have found the objects LSZA_People I’m extensively using in my custom scenery are extremely culled
From this distance they are already not visible
Zooming in a lot they are again visible
2 Likes
…because some (Happy) 1st party developer was not used with LODs, especially with animated stuff
erasam
November 25, 2024, 8:47am
3
I fully understand but I think the actual method to manage LODS in MSFS2024 is really too aggressive
I understand this is needed to ensure good performance but I imagine when the zoom is at this level we should be able to see them