Msfs 2024 Blender exporter unique id broken

No problems with unique id in the msfs2020 exporter but with the 2024 exporter:

GLTFValidator | Found in C:\MSFS 2024 SDK***_Interior_LOD00.gltf - nodes[62] and nodes[249]=(‘thigh_l’) share the same ‘thigh_l’ unique_id
about 170 errors even with unique id disabled in the exporter. Thanks

Not certain on the context, but I have worked around this issue before by giving every bone in the export a unique name.

Yes run this script in Blender.

import bpy

def rename_numeric_objects():
for obj in bpy.data.objects:
if obj.name.isnumeric():
new_name = f"obj_{obj.name}"
print(f"Renaming object ‘{obj.name}’ to ‘{new_name}’“)
obj.name = new_name
elif obj.name.split(‘.’)[0].isnumeric(): # Handles 3.001 etc.
base = obj.name.split(‘.’)[0]
suffix = obj.name.split(‘.’)[1]
new_name = f"obj_{base}_{suffix}”
print(f"Renaming object ‘{obj.name}’ to ‘{new_name}’")
obj.name = new_name

rename_numeric_objects()

Hello @CoffeeCorn12816
What is your sdk core and blender version ?

Regards,
Boris

This topic has been automatically closed after 60 days of inactivity since it was marked as obsolete.

If there is important new information about this same report, you can use the “Request reopen” button below to ask the moderation team to review it again.
For other issues or broader discussion, please open a new topic in the appropriate category.