I sure could use some help..
First time doing scenery creation since MSFS2024 SU2 - I never had an issue like this prior to SU2.
I am trying to create some signs at a new airport and the texture is coming out “pink checkerboard”.
I have tried Blender 3.1, 3.3.5, 3.6.16, 3.6.23 LTS.
MSFS is happy with the data as no errors are reported.
I am at a loss as to what to do next.
- All my image pixels are divisible by 8
- Image is in my texture folder
- Project folder is in the same drive as Blender
- My image is - Aero_Club_of_BC.png = maybe my naming convention is wrong?
I am using Blender 3.6.16 but also tried other versions.
Never ever had this issue in MSFS2020, MSFS2024, MSFS2024 SU1 - only seeing this in SU2 - very frustrating.
