Severity:High
(Low - quality of life, workflow optimization, rare enough to not impact production, etc…
High - critical but workarounds are available, important feature not working as expected, frequent enough to impact production
Blocker - prevents from working on the project, prevents from releasing the product)
Bug description: SU3 Beta is crashing after I produce my thumbnails. I tried two different projects to confirm it was not based on a specific project.
UPDATE: Sometimes it works without crashing but usually crashes the second or third time if it does not crash the first time.
I used the latest SU3 beta 1.5.9 and yesterday 1.5.10. I think the issue is because I am using a tail dragger with a ton of angle. So maybe go that route to test.
I found if you load the thumbnail creator and you still in preflight mode this causes this error.
But not in preflight works. But after producing the thumbnails they turned out good but the sim crashes. I used a default plane this time. The Junkers. So maybe it’s the tail dragger, or maybe not. I found the other day i was able to create 5 sets of thumbnails before crashing. So it seems like a hit and miss to pin point the bug.
I tried with the template but I still can’t reproduce.
Can you follow this guide to enable the full dump generation when the ctd occurs and then send us the dmp file ?
I loaded the default Junkers, used the same thumbnail template I shared and it crashed after it created all the thumbnails. And I created a dump file as you explained and will send it by personal message.
Please make sure to enable only TAA in the graphics settings and disable any software-based vendor antialisiasing like frame generation such as DLSS or FSR etc..
Were you able to confirm this is no longer happening with the suggested options?
We were able to replicate this on our side, but only when FSR frame generation was enabled with an Nvidia GPU.
Last week It worked with another project of mine. But it already is a hit and mis. So today using TAA I tested two projects. My N24 and the DA62 SDK. Both created the thumbnails with no issues but both crashed the sim after it finished.
I have tried everything. Still happens. I noticed a message appeared stating could not read memory then after closing that window there was another window that showed visual studio 2017 and 2019. I have both of these installed and active for the SDK.
I now understand how another private message was not noticed. I was pinging you in the message but not adding you as an invite. You should now have 2 messages. I sent another for another topic that you requested files.
I had the wrong setting for DSLL, I had the Anti-Aliasing set to DSLL. The frame generation was not available. I found I had to turn on hardware accelerated GPU scheduling turned on from windows.