Normal maps not displaying objects - or very faintly

Another exemple with SWS kodiak :

IN MSFS2020 (ultra)

In MSFS2024 (ultra, same airport, weather, time…)

I can confirm it’s somewhat improved but not yet pretty.

Normal details are a little bit better : there’s something visible but not at the correct scale.
But composite balancing is very very odd and bad looking. It wasn’t good during dev alpha but is worse than it was before the patch.

Hello everyone,

Version 1.2.7.0 was indeed supposed to improve the situation.
I think the normals are more noticeable now.
I will forward your pictures demonstrating artifacts to the team.
Thanks for the quick feedback

Regards,
Sylvain

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Thanks for the update Sylvain,

here’s another screenshot on the ATR72 :

Normals are more visible but far from the quality of msfs2020.
Every thing looks a little like orange skin :
image
compared to
image