Marketplace package name: Unreleased - visible in most sceneries that use opaque glass in 2020
Context: When 2020 package is in 2024 comunity folder
Similar MSFS 2020 issue:Not an issue in 2020 Glass stays opaque in 2020 no matter the time of day.
Bug description: Opaque glass with full transparancy is opaque during daytime (as expected) but turns fully transparent during night. For visual reference, please find attached a video demonstration.
Repro steps: Create a glass material in blender using the glass preset with an alpha value of one. Export it into a 2020 project and look at it in 2024.
I have the same problem, I tested compiling the scenario with the latest SDK and Blender plugins but the problem still persists. I think the cause is in the engine.