Version: 1.XX.XX.X Sim 1.6.34.0 (per this bug report), presumably SDK 1.6.4
Frequency: Once/Rarely/Frequently/Consistently Consistently
Severity: Low/High/Blocker Low
Marketplace package name: if applicable N/A
Context: What package? When editing or mounted from Community? In main menu or in flight? etc…
When editing, specifically when building the package
Similar MSFS 2020 issue: insert url here if applicable
Bug description:
For airport development, we saw in this topic that if a TaxiwayParking object has a parking T offset outside the boundaries of 0.1 and 50, you get this error message:
INTERNAL COMPILER ERROR: #C2642: Parking Tee offsets are limits are 0.100000 to 50.000000 Meters
They called “Parking Tee offsets” in the compiler error message, but in the Scenery Editor, they’re called “Parking T offsets”:

While this is a pretty minor issue, it’s a good practice to maintain consistent terms between the SDK UI, error messages, and documentation. When they’re not consistent, it’s sometimes hard to know if everyone’s talking about the same thing. (Presumably, this is probably pretty easy to fix, too.)
Repro steps:
I haven’t gotten this error message before: This is just something I observed in other topics in devsupport, but this is my guess on how to get the error message:
- In the SDK, create or open an existing airport with a TaxiwayParking object
- To that TaxiwayParking object, create a parking T offset that is outside the boundaries of 0.1 - 50.
- Build the package.
- Locate the console error message regarding parking T offsets.
Expected result:
An error message that looks like this:
INTERNAL COMPILER ERROR: #C2642: Parking T offsets are limits are 0.100000 to 50.000000 Meters
Observed result:
An error message that looks like this:
INTERNAL COMPILER ERROR: #C2642: Parking Tee offsets are limits are 0.100000 to 50.000000 Meters
Attachments:
Private attachments: Send a PM to @PrivateContent with the link to this topic and the link to download your content