Version: 1.5.2.0
Frequency: Consistently
Severity: Blocker
Blocker - prevents from releasing the product
Bug description: Popping ramdom squares on the ground
Repro steps: I suspect it happens with an apron on top of a Projected Mesh
Similar or the same as Strange squares appear on the ground But that was marked as “fixed” but it is not. No responses have been given to our reports in that topic.
Attachments:
Hello
Checking for any updates on this issue, it has been happening since release.
Thank you
Hello @Boris @EPellissier @FlyingRaccoon
Any news in this bug? The other topic (Strange squares appear on the ground) was marked as “fixed” but it was not. The last reply we got from @darwikey was in April 16th after it was marked as fixed and I sent more evidence.
Thank you
Hello @vpilotfs
We haven’t manage to reproduce this issue, is it possible to send us your package ?
Regards,
Xavier / Asobo
@darwikey @PrivateContent
I have seen it occur in a couple of our packages. One is SKCG V2 (Compatibility from 2020) and the other was uploaded last week to the MCP (SKBO 2024). Can you access them from the cloud? Otherwise I can send one via private content.
Thanks
I have manage to reproduce the bug on SKCG V2, but only when I don’t move for more than 10 seconds. It seems related to the bitmap mips eviction on projected meshes.
1 Like
It have seen it happen while taxing at SKBO 2024, as well as others in my team. I can’t recall if it happens at SKCG V2 only when not moving.
What would be the next step? will this be marked as a bug? Do you need something from our part?
Regards
@darwikey I was able to reproduce the issue while moving in SKCG V2
@darwikey
Any updates on this issue?
Thank you
Hi,
We are working on a fix but it will probably not be ready for SU3.
Regards,
Xavier / Asobo
Hello @vpilotfs
This should no longer occur in SU4 beta.
Let us know if this good for you.
Regards,
Sylvain
hello @FlyingRaccoon
It has not happened since the last SU3 beta builds and SU3 stable. We have not checked it on SU4.