Hi
I recognized since long time ago that every time I try to update a gltf - which is not a new object in the scene - without applying any new texture the object simply turns to a grey object and never show the texture anymore only if I rebuild and reload the project. I am using blender 3.3 with the latest plugin. I tried to mess around with the “Keep Originals” checkmark and the Image None/Automatic but I get the same issue. Very annoying.
I could not test it with 3DS Max yet. Earlier it worked. If you changed only the mesh or the material setting or light setting etc. the object was reloaded in MSFS without a problem but now it is simply not working like that anymore.
Thanks a lot!