Reloading Textures

Hi All, Wondering if anyone knows if textures are reloaded for each time an
object is loaded. For example building lights or Apron lights we place is it
only loaded once for the scenery or each time another of those objects comes
into view it’s reloaded. Have not really understood the statistics profiler.
Thanks in advance!

Hello @ImpulseSimulations Statistics profiler shows the list of textures per
model so texture names can appear multiple time. It doesn’t take texture
sharing into account. But obviously the game engine only loads the texture
once in the end and the texture is shared between all the models that use it.
Regards, Sylvain

Hi @FlyingRaccoon, Thanks for the response. Makes sense now in regard to why
some of our simple models with lights attached had alot more textures in the
profiler.