Hello there! I was wondering if it was possible to up-tier the priority of the documentation update with the new LODs values.
It’s still representing the old ones both in the Stable branch and Flighting Branch.
2 simple reasons.
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When working onto any 3D modeling regardless of the area of competence, we do need those values, else it’s just trial and error, and eyeballing without proper starting numbers is a pain. That is the one most vital optimization method for 3D models and having to guess, is not a good way of working, especially when it comes to fire up the SIM with newly exported models everytime and find out our models get cut - off early or we have more room for details.
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I wrote an add-on to simplify the LOD calculations straight in Blender, and so far I don’t have numbers to rely on to to make that add-on really useful. I was hoping for numbers after SU3 became a thing but never happened and we’re basically onto SU4.
Also, in the various communications we had, we have a mention to linear interpolation up to 100% screen space and non linear from 100 above.
Is it possible to know what kind of interpolation curve we actually have for +100 screen space values, so I can use that data to implement further and gain precision
Sorry for bringing this to attention but imho that’s one of the most urgent matters, at least in scenery making when having to deal with hundreds of handmade models which need balancing, optimization and proper LODs.
Thanks in advance
Chris - LN Design