RPN ANIM WRAP has no effect on certain (seemingly msfs2020) aircraft

Version: 1.7.7.0

Frequency: Consistently

Severity: High

Marketplace package name: dc designs concorde

Context: in flight

Bug description:

anim wrap is false in sim despite being set to true in model behaviors, only seems to affect msfs2020 aircraft, this issue appears to be new to 1.7.7.0 (su4 and iirc 1.7.6.0 worked normally)

code for heading drum

<Template Name="DCD_HDG_DIAL_1">
  <DefaultTemplateParameters>
    <ANIM_NAME>HDG_DrumC</ANIM_NAME>
    <ANIM_LENGTH>100</ANIM_LENGTH>
    <ANIM_LAG>200</ANIM_LAG>
  </DefaultTemplateParameters>
  <UseTemplate Name="ASOBO_GT_Anim_Code">
    <ANIM_WRAP>True</ANIM_WRAP>
    <ANIM_CODE>(L:HDG_AP_VALUE, Degrees) 1 / 10 % int 10 *</ANIM_CODE>
  </UseTemplate>
</Template>

devmode window

Repro steps:

load in an affected aircraft, look for any animation that may use the anim wrap function (drums, infinite knobs, stuff on the HSI), anim wrap seems to be false for all of them (as seen in the devmode→tools→behaviors window)

Attachments:

video showing an example

Seems similar to this:

Hello @ijustwantologin

We have identified a regression that can cause some attributes like Once or Wrap (and likely some others) to not be correctly read on MSFS 2020 packages.
A fix is being worked on.

Regards,
Sylvain

Hello @ijustwantologin

This should be fixed in the current SU5 Beta version.
Let us know if this is good for you.

Regards,
Sylvain