SDK Version: 1.2.2
Frequency: Consistently
Severity: Blocker
Context: 3dsmax 2024 export
Bug description:
Using a simple animation 3dsmax file, opened using 2024 SDK. All the animation parameters show up in the AnimationGroups window correctly.
Hierarchy is correct (AFAIK), Dummy (animated) > Model
Export using MultiExporter, and in the log, it indicates “Total Animations Exported: 0”.
In-sim, the animation does not work and shows static.
The same file, anim works just fine in MSFS2020.
Has anything changed? I scoured through the SDK doc and there’s nothing about anything having changed for standard bgl scenery animations.
If I export using MSFS 2020 SDK, the same file/animation works fine in MSFS 2024.
But for some reason the 2024 SDK does not seem to export animations.