SDK 1.5.7 - Propellers Turbines and Blades - Low Detail Model - description typo?

Version: *1.6.34 SDK 1.5.7

Frequency: Consistently

Severity: *Low
(Low - quality of life, workflow optimization, rare enough to not impact production, etc…
High - critical but workarounds are available, important feature not working as expected, frequent enough to impact production
Blocker - prevents from working on the project, prevents from releasing the product)

Marketplace package name: if applicable

Context: What package? When editing or mounted from Community? In main menu or in flight? etc…

Similar MSFS 2020 issue: insert url here if applicable

Bug description:

The first paragraph in Low Detail Model section makes reference to Turbine fans and Passenger Jet, when it makes more sense to say TurboProp and Large cargo or military aircraft. It is suggested in the sentence before that a single mesh is used for turbine fan blades and NOT a low detail mesh

For something like a simple propeller, this is not usually an issue, but if you are applying this blur technique to something like a turbo fan on all 4 engines of a passenger jet, then all of a sudden, there can be 100,000+ triangles x N (and depending on the rotation speed, N can go easily to 15).

perhaps it should be:

For something like a simple propeller, this is not usually an issue, but if you are applying this blur technique to something like a turboprop on all 4 engines of a Large cargo or military aircraft, then all of a sudden, there can be 100,000+ triangles x N (and depending on the rotation speed, N can go easily to 15).

Repro steps:

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